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CONSCIOUS MIND

PSYCHIC CLASS FEATURE 1

Whatever the subconscious source of a psychic’s power, all find that a specific external manifestation of their magic comes most easily to them. This conscious outward expression adds several additional spells to your spell repertoire and grants you three psi cantrips. Two of these cantrips are common spells, though you gain an extra benefit with them that other spellcasters don’t get, and the last is unique to your conscious mind. You also get two more unique psi cantrips at higher levels. Choose a conscious mind from the options starting on page 16, or options from other sources to which you have access.

Specific spells you learn come from your conscious mind, which shapes the raw psychic power from your subconscious into the forms and phenomena that you intentionally cast. You select your conscious mind at 1st level, and it determines the following.

Granted Spells You automatically add the spells listed here to your spell repertoire, in addition to those you gain through psychic spellcasting. At 1st level, you gain a 1st-level spell, and you learn the other spells on the list as soon as you gain the ability to cast psychic spells of that level, learning the 2nd-level spell at 3rd level, the 3rd-level spell at 5th level, and so on.

Standard Psi Cantrips These are two common cantrips you automatically gain at 1st level. While these are the same cantrips used by other spellcasters, you cast them as psi cantrips, enabling you to amp them for greater effect. Your mastery of psychic magic also grants you a passive benefit that applies every time you cast these cantrips, even when you haven’t amped them. These benefits apply only with cantrips you gain from your conscious mind; you would cast a cantrip you gained with your spell class feature, for example, as normal even if it appears in a different conscious mind.

Unique Psi Cantrips These psi cantrips are unique to your conscious mind. You automatically gain the surface psi cantrip at 1st level, automatically gain the deeper psi cantrip at 6th level, and automatically gain the deepest psi cantrip at 10th level.

TABLE 1: CONSCIOUS MINDS
Conscious Minds Level Granted Spells Standard Psi Cantrips Unique Psi Cantrips Description
The Distant GraspDA 1st kinetic ram mage hand and telekinetic projectile telekinetic rend Manipulate physical objects with telekinesis.
3rd telekinetic maneuver
5th levitate
6th vector screen
7th fly
9th telekinetic haul
10th dancing blade
11th poltergeist’s fury
13th telekinetic bombardment
15th falling sky
17th implosion
The Infinite EyeDA 1st true strike detect magic and guidance glimpse weakness Observe the world and weaponize your knowledge.
3rd augury
5th organsight
6th omnidirectional scan
7th clairvoyance
9th prying eye
10th foresee the path
11th true seeing
13th true target
15th unrelenting observation
17th foresight
The Oscillating WaveDA 1st burning hands produce flame and ray of frost thermal stasis Redistribute thermal energy to create blazing heat and bone-chilling cold.
3rd heat metal
5th fireball
6th entropic wheel
7th fire shield
9th cone of cold
10th redistribute potential
11th flame vortex
13th fiery body
15th polar ray
17th meteor swarm
The Silent WhisperDA 1st mindlink daze and message forbidden thought Tap into the thoughts of those around you to soothe or influence.
3rd touch of idiocy
5th heroism
6th shatter mind
7th telepathy
9th synaptic pulse
10th contagious idea
11th sending
13th visions of danger
15th uncontrollable dance
17th telepathic demand
The Tangible DreamDA 1st color spray dancing lights and shield imaginary weapon Weave your imagination into creations of force and light.
3rd mirror image
5th sea of thought
6th astral rain
7th resilient sphere
9th etheric shards
10th hologram cage
11th blade barrier
13th project image
15th scintillating pattern
17th prismatic sphere
The Unbound Step ArchiveDA 1st thoughtful gift phase bolt and warp step distortion lens Bend and traverse space with teleportation and phasing.
3rd enlarge
5th rally point
6th ghostly shift
7th dimension door
9th strange geometry
10th tesseract tunnel
11th collective transposition
13th momentary recovery
15th maze
17th bilocation

The Distant GraspDA

Motion characterizes the physical—a boulder falls, creatures move, the world turns. You believe the truest form of mind over matter is therefore to move things as well, wielding telekinesis as an arm that can grasp the furthest and finest of objects.

Granted Spells 1st: kinetic ram; 2nd: telekinetic maneuver; 3rd: levitate; 4th: fly; 5th: telekinetic haul; 6th: poltergeist’s fury; 7th: telekinetic bombardment; 8th: falling sky; 9th: implosion

Standard Psi Cantrips mage hand and telekinetic projectile

Unique Psi Cantrips surface: telekinetic rend; deeper: vector screen; deepest: dancing blade

The Infinite EyeDA

The true strength of the mind lies in the knowledge it contains, with each new observation contributing to the totality of its experiences. To grow your experiences—and with them, your power—you devote yourself to observing as much as possible, casting your senses through space and time with clairvoyance and precognition.

Granted Spells 1st: true strike; 2nd: augury; 3rd: organsight; 4th: clairvoyance; 5th: prying eye; 6th: true seeing; 7th: true target; 8th: unrelenting observation; 9th: foresight

Standard Psi Cantrips detect magic and guidance

Unique Psi Cantrips surface: glimpse weakness; deeper: omnidirectional scan; deepest: foresee the path

The Oscillating WaveDA

At the heart of all things is energy. Though it may change its form or resting place, it is eternal, fundamental, the purest of building blocks. Your powers let you shift energy—either concentrating it in a single point to explosive end or freezing objects by plundering it away— in an endless oscillation of temperature.

Granted Spells 1st: burning hands; 2nd: heat metal; 3rd: fireball; 4th: fire shield; 5th: cone of cold; 6th: flame vortex; 7th: fiery body; 8th: polar ray; 9th: meteor swarm

Standard Psi Cantrips produce flame and ray of frost

Unique Psi Cantrips surface: thermal stasis; deeper: entropic wheel; deepest: redistribute potential

The Silent WhisperDA

Every mind murmurs constantly, and the static from those nearby reverberates in your head like wind through leaves. What better focus for your magic then, than the very thoughts of those around you? Your versatile telepathic abilities let you soothe and communicate with your allies or control your enemies.

Granted Spells 1st: mindlink; 2nd: touch of idiocy; 3rd: heroism; 4th: telepathy; 5th: synaptic pulse; 6th: sending; 7th: visions of danger; 8th: uncontrollable dance; 9th: telepathic demand

Standard Psi Cantrips daze and message

Unique Psi Cantrips surface: forbidden thought; deeper: shatter mind; deepest: contagious idea

The Tangible DreamDA

You pull colors and shapes from the depth of your mind, projecting impossible creations into the world as tapestries of astral thread or sculptures of force and light.

Granted Spells 1st: color spray; 2nd: mirror image; 3rd: sea of thought; 4th: resilient sphere; 5th: etheric shards; 6th: blade barrier; 7th: project image; 8th: scintillating pattern; 9th: prismatic sphere

Standard Psi Cantrips dancing lights and shield

Unique Psi Cantrips surface: imaginary weapon; deeper: astral rain; deepest: hologram cage

The Unbound Step ArchiveDA

The mind can flit from thought to thought; why too shouldn’t you? You focus on motion in a higher order of spatial dimensions, not just the typical three, allowing for versatile abilities that alter positioning.

Granted Spells 1st: thoughtful gift; 2nd: enlarge; 3rd: rally point; 4th: dimension door; 5th: strange geometry; 6th: collective transposition; 7th: momentary recovery; 8th: maze; 9th: bilocation

Standard Psi Cantrips phase bolt and warp step

Unique Psi Cantrips surface: distortion lens; deeper: ghostly shift; deepest: tesseract tunnel