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TRUE SEEING

SPELL 6

DIVINATION

REVELATION

Traditions arcane, divine, occult, primal; Identify DC 28

Cast somatic, verbal

Duration 10 minutes

You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature’s true form, but you don’t end the polymorph spell).