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KINETIC RAM

SPELL 1

EVOCATION

FORCE

Traditions arcane, occult; Identify DC 15

Cast to verbal

Range varies; Targets 1 or more creatures

Saving Throw Fortitude

Gathering kinetic energy, you either focus it in a straight line or disperse it as an encircling ripple. Any creature targeted by this spell must succeed at a Fortitude saving throw or be pushed 10 feet away from you (or 20 feet on a critical failure). The spell’s area or range and how many creatures it affects is based on how many actions you spend when Casting the Spell.

The spell targets one creature within 15 feet.

The spell targets one creature within 30 feet. The distance the target is pushed if it fails is doubled, and on a critical failure, the target is also knocked prone and takes 1d6 bludgeoning damage.

The spell targets all creatures in a 5-foot emanation.