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SHATTER MIND

PSI CANTRIP 3

UNCOMMON

CANTRIP

EVOCATION

MENTAL

PSYCHIC

Identify DC 22

Cast somatic, verbal

Area 15-foot cone

Saving Throw basic Will

You telepathically assail the minds of your foes. You deal mental damage equal to 2d4 plus your spellcasting ability modifier to all enemies in the area, with a basic Will save.

Heightened (+1) The damage increases by 1d4.

Amp You increase the area of the spell to your choice of a 30-foot cone or 60-foot cone, and the damage dice for the spell change to d10s. Creatures that fail are stupefied 1 until the start of your next turn (or stupefied 2 on a critical failure).