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TELEKINETIC MANEUVER

SPELL 2

ATTACK

EVOCATION

FORCE

Traditions arcane, occult; Identify DC 18

Cast somatic, verbal

Range 60 feet; Targets 1 creature

With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.