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FIGHTER

CLASS

Fighting for honor, greed, loyalty, or simply the thrill of battle, you are an undisputed master of weaponry and combat techniques. You combine your actions through clever combinations of opening moves, finishing strikes, and counterattacks whenever your foes are unwise enough to drop their guard. Whether you are a knight, mercenary, sharpshooter, or blade master, you have honed your martial skills into an art form and perform devastating critical attacks on your enemies.

KEY ABILITY

STRENGTH OR DEXTERITY

At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity.

HIT POINTS

10 plus your Constitution modifier

You increase your maximum number of HP by this number at 1st level and every level thereafter.

During combat encounters...

You strike with unmatched accuracy and use specialized combat techniques. A melee fighter stands between allies and enemies, attacking foes who try to get past. A ranged fighter delivers precise shots from a distance.

During social encounters...

You can be an intimidating presence. This can be useful when negotiating with enemies, but is sometimes a liability in more genteel interactions.

While exploring...

You keep up your defenses in preparation for combat, and keep an eye out for hidden threats. You also overcome physical challenges in your way, breaking down doors, lifting obstacles, climbing adeptly, and leaping across pits.

In downtime...

You might perform manual labor or craft and repair armaments. If you know techniques you no longer favor, you might train yourself in new ones. If you’ve established your reputation, you might build an organization or a stronghold of your own.

You Might...

  • Know the purpose and quality of every weapon and piece of armor you own.
  • Recognize that the danger of an adventurer’s life must be balanced out with great revelry or ambitious works.
  • Have little patience for puzzles or problems that require detailed logic or study.

Others Probably...

  • Find you intimidating until they get to know you—and maybe even after they get to know you.
  • Expect you’re all brawn and no brains.
  • Respect your expertise in the art of warfare and value your opinion on the quality of armaments.
TABLE 1: FIGHTER INITIAL PROFICIENCIES
PERCEPTION
U T E Proficiency in
    Perception
SAVING THROWS
U T E Proficiency in
    Fortitude
    Reflex
    Will
SKILLS
U T E Proficiency in
    your choice of Acrobatics or Athletics
    a number of additional skills equal to 3 plus your Intelligence modifier
ATTACKS
U T E Proficiency in
    simple weapons
    martial weapons
    advanced weapons
    unarmed attacks
DEFENSES
U T E Proficiency in
    all armor
    unarmored defense
CLASS DC
U T E Proficiency in
    fighter class DC
TABLE 2: FIGHTER CLASS FEATURES
Level Ancestry
Feats
Class
Feats
General
Feats
Skill
Feats
Skill
Increase
Ability
Boost
Extra
1         ancestry and background, attack of opportunity, shield block
2         
3        bravery
4         
5       fighter weapon mastery
6         
7        battlefield surveyor, weapon specialization
8         
9         combat flexibility, juggernaut
10       
11        armor expertise, fighter expertise
12         
13         weapon legend
14         
15      evasion, greater weapon specialization, improved flexibility
16         
17         armor mastery
18         
19        versatile legend
20       
TABLE 3: FIGHTER CLASS FEATS
Level 1 Class Feats Traits Prerequisites Benefits
Agile Shield Grip LOKL You change your grip on the shield, allowing you to combine rapid attacks with your shield boss or shield spikes and your main weapon’s Strikes in a series of swift motions.
Combat Assessment APG You make a telegraphed attack to learn about your foe.
Double Slice You lash out at your foe with both weapons.
Everstand Stance LOCG stance You brace your shield with both hands, enhancing its potential for both offense and defense.
Exacting Strike press You make a controlled attack, fully accounting for your momentum.
Point-Blank Shot open, stance You take aim to pick off nearby enemies quickly.
Power Attack flourish You unleash a particularly powerful attack that clobbers your foe but leaves you a bit unsteady.
Reactive Shield You can snap your shield into place just as you would take a blow, avoiding the hit at the last second.
Snagging Strike You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach.
Sudden Charge flourish, open With a quick sprint, you dash up to your foe and swing.
Level 2 Class Feats Traits Prerequisites Benefits
Aggressive Block You push back as you block, knocking your foe away or off balance.
Assisting Shot press With a quick shot, you interfere with a foe in combat.
Brutish Shove press Throwing your weight behind your attack, you hit your opponent hard enough to make it stumble back.
Combat Grab press You swipe at your opponent and grab at them.
Devoted Guardian LOKL You adopt a wide stance, ready to defend both yourself and your chosen ward.
Dragging Strike APG press You aim your weapon to snag a foe’s armor, clothing, or flesh to pull them closer.
Dueling Parry You can parry attacks against you with your one-handed weapon.
Intimidating Strike emotion, fear, mental Your blow not only wounds creatures but also shatters their confidence.
Lunge Extending your body to its limits, you attack an enemy that would normally be beyond your reach.
Rebounding Toss APG flourish You bounce your weapon off one foe to strike another.
United Assault LOKL flourish Through countless battles, you’ve learned you’re stronger when working alongside your allies.
Level 4 Class Feats Traits Prerequisites Benefits
Barreling Charge APG flourish trained in Athletics You rush forward, moving enemies aside to reach your foe.
Devil’s EyeDA aftermath You made a bargain with a devil or won a legal case or other similar duel of wits against a devil. Your experience in the finer points of bargaining with a devil has awakened a sinister power that now inhabits your left eye.
Double Shot flourish You shoot twice in blindingly fast succession.
Dual-Handed Assault flourish You snap your free hand over to grip your weapon just long enough to add momentum and deliver a more powerful blow to your opponent.
Echo of the FallenDA aftermath You helped to lay a haunt, ghost, or spirit to rest. With the utmost gratitude for your help in releasing them from their unearthly coil, a tiny sliver of a ghostly entity has remained attached to you.
Everstand Strike LOCG press Everstand Stance (see above) Your follow-up blow leaves you an opening to set your shield.
Farabellus Flip LOPSG trained in Acrobatics and medium armor Surprisingly agile even in a breastplate and carrying a full rucksack, Marcos Farabellus developed this evasive maneuver during one of his many adventures.
Inured to AlchemyOAPPK expert in Fortitude saves You’ve developed control over how your body processes alchemical poisons and drugs.
Knock Sense LOKL You attack carefully to knock some sense into a creature whose actions aren’t their own.
Knockdown flourish trained in Athletics You make an attack to knock a foe off balance, then follow up immediately with a sweep to topple them.
Lingering ChillDA aftermath, cold You’ve been brought to 0 Hit Points by an enemy that has the cold trait or an enemy’s ability that has the cold trait. The chill of ice entered your veins and never left, adjusting the internal temperature of your body.
Parting Shot APG You jump back and fire a quick shot that catches your opponent off guard.
Powerful Shove Aggressive Block or Brutish Shove You can push larger foes around with your attack.
Quick Reversal flourish, press You turn your foes’ flanking against them with a quick reverse.
Shielded Stride When your shield is up, your enemies’ blows can’t touch you.
Swipe flourish You make a wide, arcing swing.
Twin Parry You use your two weapons to parry attacks.
Level 6 Class Feats Traits Prerequisites Benefits
Advanced Weapon Training You’ve studied the art of wielding an advanced weapon.
Advantageous Assault press When an enemy’s movement is compromised, you deliver a more deadly blow.
Dazing Blow APG press You pummel a held foe, hoping to stagger them.
Disarming Stance stance trained in Athletics You adopt a fencing stance that improves your control over your weapon.
Elysium’s CadenceDA aftermath You’ve partied extensively with an azata or entered a romantic relationship with an azata. You’ve been ensnared by an azata’s infectious enthusiasm for life, love, and freedom that manifests as a pearlescent afterimage in your graceful movements, a spring in your soft steps, an ever-present melody in your euphonic voice, and eddies of passionate colors in your mesmerizing eyes.
Furious Focus Power Attack You’ve learned to maintain your balance even when swinging furiously.
Guardian’s Deflection You use your weapon to deflect the attack against your ally, granting a +2 circumstance bonus to their Armor Class against the triggering attack.
Jelly BodyDA aftermath, magical, transmutation You’ve been reduced to 0 Hit Points while engulfed by an ooze. Some of the ooze that surrounded you made its way permanently into parts of your body, turning you soft to the touch and semitransparent enough to show bones.
Pain ToleranceOAPPK expert in Fortitude saves You gain resistance to mental damage equal to half your level and a +1 circumstance bonus to saving throws against effects that would make you clumsy, drained, or enfeebled.
Reflexive Shield You can use your shield to fend off the worst of area effects and other damage.
Revealing Stab You drive your piercing weapon into an imperceptible foe, revealing its location to your allies.
Ricochet Stance APG stance You adopt a stance designed to rebound your thrown weapons back toward you.
Shatter Defenses press Your offense exploits your enemy’s fear.
Shield Wall LOKL You use your shield in tandem with an ally’s, forming a barricade.
Shield Warden shield block You use your shield to protect your allies.
Triple Shot Double Shot You can quickly fire multiple shots with greater control.
Level 8 Class Feats Traits Prerequisites Benefits
Blind-Fight master in Perception Your battle instincts make you more aware of concealed and invisible opponents.
Disorienting OpeningAPG Attack of Opportunity You use your foes’ openings to expose even greater weaknesses.
Dueling Riposte Dueling Parry You riposte against your flailing enemy.
Felling Strike Your attack can ground an airborne foe.
Impassable Wall Stance LOCG stance Attack of Opportunity You refuse to let foes past your guard.
Incredible Aim concentrate By spending a moment to focus, you can ensure your attack strikes true.
Knight’s Retaliation LOKL trained in Athletics You knock the enemy’s blow aside and twist, unbalancing your foe.
Mobile Shot Stance stance Your shots become nimble and deadly.
Positioning Assault flourish With punishing blows, you force your opponent into position.
Quick Shield Block shield block You can bring your shield into place with hardly a thought.
Resounding BraveryAPG bravery Even your fears serve as fuel for your fighting spirit.
Sudden Leap You make an impressive leap and swing while you soar.
Level 10 Class Feats Traits Prerequisites Benefits
Agile Grace Your graceful moves with agile weapons are beyond compare.
Certain Strike press Even when you don’t hit squarely, you can still score a glancing blow.
Combat Reflexes You are particularly swift at punishing foes who leave you openings.
Cut From the Air APG You can knock aside ranged attacks.
Dazzling Display LOF expert in Intimidation You perform a bewildering show of prowess, such as by whirling and flashing a weapon, that unnerves foes.
Debilitating Shot flourish Aiming for a weak point, you impede your foe with a precise shot.
Disarming Twist press trained in Athletics After your initial attack redirects your foe’s defenses, your follow-up wrests their weapon from their grasp.
Disruptive Stance stance The slightest distraction can provoke your wrath, and you’re prepared to foil enemies’ actions.
Fearsome Brute Fear makes your foes weak and more vulnerable to your attacks.
Gift of the HoardDA aftermath, magical, transmutation You have succeeded at an important task given by a dragon, such as procuring a special treasure for their hoard. In pleasing the cravings of a mighty dragon, they have deigned to impart some of their magical essence into your body.
Glass SkinOATSG abjuration, aftermath You were present at the death of the medusa Alethsia, whose vitrumantic powers were passed on to you in the wake of her destruction. Even if vitrumancy is a mystery to you, your blood and flesh know the secrets of the art of arcane glass.
Improved Knockdown Knockdown You can dash your foe to the ground with a single blow.
Mirror Shield You reflect the spell back against the triggering opponent.
Overpowering ChargeAPG Barreling Charge You trample foes as you charge past.
Siphon Life DA aftermath, flourish, magical, necromancy, negative You’ve been reduced to 0 Hit Points by an enemy with the negative trait. Experiences with necromantic energy have left a permanent mark on you, casting you in a deathlike pallor, chilling your body temperature to be ice-cold, turning your very blood black, and giving you the power to rip out an enemy’s life force.
Twin Riposte A clever parry with one weapon leaves your opponent open to an attack with the other weapon.
Level 12 Class Feats Traits Prerequisites Benefits
Brutal Finish press Your final blow can make an impact even if it rebounds off a foe’s defenses.
Dueling Dance stance Dueling Parry Using your free hand as pivot and balance, you both attack and defend with your weapon.
Flinging Shove Aggressive Block or Brutish Shove Increase the distance you Shove your opponent with Aggressive Block or Brutish Shove to 10 feet on a success or 20 feet on a critical success.
Improved Dueling Riposte Dueling Riposte Your weapon whirls and darts, striking foes whenever the opportunity presents itself.
Incredible Ricochet concentrate, press Incredible Aim After your first shot singles out your opponent’s position, you direct another that ricochets around obstacles and strikes unerringly.
Lunging Stance stance attack of opportunity, Lunge Your body coiled to strike, you can lash out at distant enemies.
Paragon’s Guard stance Once you’ve had a moment to set your stance, you always have your shield ready without a thought.
Petrified SkinDA aftermath, transmutation You have been petrified by an enemy. It might have been a medusa, dracolisk, or even a fossil golem; regardless of the source, you were the target of some petrifying effect, and an element of that stony gaze has remained with you, both protecting and slowly consuming you.
Spring Attack press Springing away from one foe, you Strike at another.
Level 14 Class Feats Traits Prerequisites Benefits
Desperate Finisher You throw everything into one last press.
Determination concentrate Your training allows you to shrug off your foes’ spells and conditions when the need is dire.
Dormant EruptionDA aftermath, fire You’ve been brought to 0 Hit Points by an enemy that has the fire trait or an enemy’s ability that has the fire trait. A sweltering heat and sparks of flame that take the form of tiny copies of you surround your body.
Guiding Finish press Using your weapon as a lever, you force your opponent to end up right where you want them.
Guiding Riposte Dueling Riposte By shifting your weight and angling your weapon, you guide your opponent to a more favorable position.
Improved Twin Riposte Twin Riposte Your weapons are a blur, blocking and biting at your foes.
Sink and SwimDA aftermath, water You’ve been brought to 0 Hit Points by an enemy that has the water trait or an enemy’s ability that has the water trait. Your body looks like it’s made of flowing water, clear and pristine, providing a natural grace to all your movements.
Stance Savant When there’s imminent danger, you drop into a stance with a mere thought.
Two-Weapon Flurry flourish, press You lash out with both your weapons in a sudden frenzy.
Whirlwind Strike flourish, open You attack all nearby adversaries.
Level 16 Class Feats Traits Prerequisites Benefits
Fey LifeDA aftermath, healing, necromancy, primal You helped to save a fey from a terrible fate, and you’re not a fey. There are some fates worse than death–and you worked to save a fey from one such fate.
Graceful Poise stance Double Slice With the right positioning, your off-hand weapon can strike like a scorpion’s stinger.
Improved Reflexive Shield Reflexive Shield Your shield can help save nearby allies.
Multishot Stance stance Triple Shot You lock yourself in a stable position so you can fire swiftly and accurately.
Overwhelming Blow APG You throw your weight into a powerful attack that leaves you vulnerable.
Twinned Defense stance Twin Parry You’re always ready to use your off-hand weapon to interfere with attacks against you.
Walk on the WindDA aftermath, air, magical, transmutation You’ve been brought to 0 Hit Points by an enemy that has the air trait or an enemy’s ability that has the air trait. A flighty breeze follows you wherever you go, granting a dramatic flair to everything you do.
Level 18 Class Feats Traits Prerequisites Benefits
Impossible Volley flourish, open You fire a volley at all foes in an area.
Savage Critical The wounds you inflict are grievous.
Smash From the AirAPG Cut From the Air Your expertise enables you to knock away spells.
Level 20 Class Feats Traits Prerequisites Benefits
Boundless Reprisals With a sixth sense for the flow of combat, you can quickly react to any situation as required.
Reflecting Riposte EC-06 Dueling Riposte, Mirror Shield, or Twin Riposte You attempt to counteract the triggering spell using powerful magical techniques observed in the Kortos Mounts.
Sever Space FRP-03 conjuration, flourish, teleportation You destroy the space between you and your targets, allowing you to strike with your melee weapons at great range.
Ultimate FlexibilityAA-06 Your experience keeps you on your toes, allowing you to adapt to even the most dangerous challenges.
Ultimate FlexibilityAPG improved flexibility Your experience keeps you on your toes, making you adaptable to even the most dangerous challenges.
Weapon Supremacy Your skill with weapons lets you attack swiftly at all times.