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GOBLIN

ANCESTRY

SMALL

GOBLIN

HUMANOID

Hit Points 6

Size Small; Speed 25 feet

Attribute Boosts Dexterity, Charisma, Free; Attribute Flaw Wisdom

Languages Common, Goblin

Additional Languages equal to your Intelligence modifier (if it’s positive). Choose from Draconic, Dwarven, Gnomish, Halfling, Kholo, Orcish, and any other languages to which you have access (such as the languages prevalent in your region).

Senses Darkvision

The convoluted histories other people cling to don’t interest goblins. These small folk live in the moment, and they prefer tall tales over factual records. Goblin virtues are about being present, creative, and honest. They strive to lead fulfilled lives, rather than worrying about how their journeys will end. To tell stories, not nitpick the facts. To be small, but dream big. Many goblins enjoy simpler delights like songs, fire, and eating, and hate reading, dogs, and horses. Other goblins might have more complex pursuits, though, such as tinkering with scraps or concocting snacks and explosives from most anything.

If you want a character who is eccentric, enthusiastic, and fun-loving, you should play a goblin.

You Might...

  • Strive to prove that you have a place among other civilized peoples, perhaps even to yourself.
  • Lighten the heavy emotional burdens others carry (and amuse yourself) with antics and pranks.

Others Probably...

  • Work to ensure you don’t accidentally (or intentionally) set too many things on fire.
  • Wonder how you survive given your ancestry’s typical gastronomic choices, reckless behavior, and love of fire.

Physical Description

Goblins are stumpy humanoids with large bodies, scrawny limbs, and massively oversized heads with large ears and beady red eyes. Their skin ranges from green to gray to blue, and they often bear scars, boils, and rashes. Goblins average 3 feet tall. Most are bald, with little or no body hair. Their jagged teeth fall out and regrow constantly, and their fast metabolism means they eat constantly and nap frequently. Mutations are also more common among goblins than other peoples, and goblins usually view particularly salient mutations as a sign of power or fortune.

Goblins reach adolescence by the age of 3 and adulthood 4 or 5 years later. Goblins can live 50 years or more, but without anyone to protect them from each other or themselves, few live past 20 years of age.

Society

Goblins tend to flock to strong leaders, forming small tribes. These tribes rarely number more than a hundred, though the larger a tribe is, the more diligent the leader must be to keep order—a notoriously difficult task. Play and creativity matter more to goblins than productivity or study, and their encampments erupt with songs and laughter.

Goblins bond closely with their allies, fiercely protecting those companions who have protected them or offered a sympathetic ear. Goblins tend to assume for their own protection that members of taller ancestries, which goblins often refer to colloquially as “longshanks,” won’t treat them kindly. Learning to trust longshanks is difficult for a goblin, and it’s been only in recent years that such a partnership has even been an option. Goblins keep their names simple. A good name should be easy to pronounce, short enough to shout without getting winded, and taste good to say. The namer often picks a word that rhymes with something they like so that writing songs is easier.

Sample Names: Ak, Bokker, Frum, Guzmuk, Krobby, Loohi, Mazmord, Neeka, Omgot, Ranzak, Rickle, Tup, Wakla, Yonk, Zibini

Beliefs

Even the most well-intentioned goblins have trouble following the rules, meaning goblin adventurers are often unsure whether they’re on the right side of the law. Organized worship likewise confounds goblins, and most of them would rather pick their own deities, choosing powerful monsters, natural wonders, or anything else they find fascinating— sometimes even attributing deific status to fellow goblins of note. Goblins who spend time around people of other ancestries might adopt some of their beliefs, though, and many goblin adventurers adopt the worship of Cayden Cailean.

Popular Edicts invent songs for every occasion, turn trash into your treasures, solve problems with fire

Popular Anathema trust a dog or horse, learn to read

TABLE 1: GOBLIN HERITAGES
Exclusive Heritages Description
Charhide GoblinPC Your ancestors have always had a connection to fire and a thicker skin, which allows you to resist burning.
Dokkaebi GoblinLOTXCG Your ancestors mastered illusion-based magic, giving you an innate understanding of it.
Irongut GoblinPC You can subsist on food that most folks would consider spoiled.
Razortooth GoblinPC Your family’s teeth are formidable weapons.
Snow GoblinPC You are acclimated to living in frigid lands and have skin ranging from sky blue to navy in color, as well as blue fur.
Unbreakable GoblinPC You’re able to bounce back from injuries easily due to an exceptionally thick skull, cartilaginous bones, or some other mixed blessing.
tailed goblinLOCG You have a powerful tail, likely because you descend from a community of monkey goblins.
treedweller goblinLOCG You have adapted particularly well to living in forested environments.
Versatile Heritages Description
AiuvarinPC You have elves, or possibly other aiuvarins, in your family tree.
AphoriteLOAG You were born with a connection to Axis, the Plane of Law.
ArdandeRE Your elemental heritage is reflected in the oils and fragrances of plants, in tree resin that fossilizes into amber, or in the gentle smell of a flower.
BeastkinLOAG The blood of a beast flows through your veins, granting you the ferocity and might of animals.
ChangelingPC Your mother was a hag.
DhampirPC2 You are the scion of a vampire, half living and half undead, gifted with uncanny charm and grace, a bloodless pallor, and elongated incisors.
DragonbloodPC2 You’re descended in some way from a dragon.
DromaarPC Orcish strength emboldens your bloodline.
DuskwalkerPC2 Thanks to an ancient bargain, your soul has been reborn as a duskwalker, a planar scion with a connection to psychopomps and the Boneyard.
GanziLOAG Your blood is touched by primal chaos.
HungerseedLOTXCG One of your parents was an oni or a hungerseed.
IfritLOAG You descend from fire elementals or bear the mark of the Inner Spheres, and your features illustrate the influence that elemental fire has over you.
NephilimPC Your nature is influenced by celestials, fiends, or monitors.
OreadLOAG An earth elemental ancestor has influenced your bloodline, and your features highlight this elemental planar connection.
ReflectionDA You were created as a duplicate of another creature, intentionally or accidentally, though you might not know of your origins.
SuliLOAG You are descended from a janni or otherwise embody a dichotomy of opposing elemental planar forces.
SylphLOAG You are descended from air elementals or were born under the element’s influence.
TalosRE Your physical features reflect the influence a zuhra or other metal elemental has had over your bloodline.
UndineLOAG A water elemental ancestor influences your bloodline.
TABLE 2: GOBLIN ANCESTRY FEATS
Level 1 Goblin Feats Prerequisites Benefits
Bouncy GoblinLOCG unbreakable goblin heritage You have a particular elasticity that makes it easy for you to bounce and squish.
Burn It!PC Fire fascinates you.
City ScavengerPC You know that the greatest treasures often look like refuse.
Fang SharpenerLOCG irongut goblin or razortooth goblin heritage You have filed your teeth into jagged points and have an unusually powerful jaw, making your mouth a dangerous weapon.
Goblin LorePC You’ve picked up skills and tales from your goblin community.
Goblin ScuttlePC You take advantage of your ally’s movement to adjust your position.
Goblin SongPC You sing annoying goblin songs, distracting your foes with silly and repetitive lyrics.
Goblin Weapon FamiliarityPC Others might look upon them with disdain, but you know that the weapons of your people are as effective as they are sharp.
Hard TailLOCG tailed goblin heritage Your tail is much stronger than most, and you can lash out with it with the strength of a whip.
Junk TinkerPC You can make useful tools out of even twisted or rusted scraps.
Rough RiderPC You are especially good at riding traditional goblin mounts.
Very SneakyPC Taller folk rarely pay attention to the shadows at their feet, and you take full advantage of this.
Level 5 Goblin Feats Prerequisites Benefits
Ankle BiteLOCG Fang Sharpener or razortooth goblin heritage Whenever someone grabs onto you, you instinctively bite down hard.
Chosen of LamashtuLOCG worshipper of Lamashtu You bear the favor and blessings of Lamashtu, the Mother of Monsters.
rFey InfluenceLOIL You have been exposed to powerful fey magic.
KneecapPC You deliver a punishing blow to an enemy’s knee, shin, or other vulnerable anatomy within your reach.
Loud SingerPC Goblin Song Staying on pitch, proper breath control, and remembering the words are all less important than the real measure of a good singer: volume! The range of your Goblin Song is increased to 60 feet, and you can target one additional enemy when you use it.
Tail SpinLOCG tailed goblin heritage, Hard Tail You excel at using your tail as a weapon to upend your foes.
Torch GoblinLOCG charhide goblin heritage You’ve spent enough time on fire that you know how to use it to your advantage.
Tree ClimberLOCG tailed goblin or treedweller goblin heritage Your time in forest or jungle canopies has taught you how to scramble across branches with sure feet.
VandalPC You have a knack for breaking and dismantling things.
Level 9 Goblin Feats Prerequisites Benefits
Cave ClimberPC After years of clambering through caverns, you can climb easily anywhere you go.
ClingPC You hang onto a foe to harry them into submission.
rDrain EmotionLOIL Fey Influence You touch an adjacent creature and attempt to draw out its excess emotion.
rFey AscensionLOIL Fey Influence The fey influence on your form and features grows even more powerful and notable.
Freeze It!LOCG snow goblin heritage You are no rime hag or Jadwiga, but the magic of the north has still left a mark on you.
Hungry GoblinLOCG Fang Sharpener (page 37) You’ll eat anything and anyone.
Roll With ItLOCG unbreakable goblin heritage, Bouncy Goblin When you take a big hit, your foe bounces you around like a rubber ball, but you escape the worst of the blow.
Scalding SpitLOCG Torch Goblin (page 38) Your bodily fluids burn with surprising volatility, as if you ran on oil instead of blood.
Skittering ScuttlePC Goblin Scuttle You can scuttle farther and faster when maneuvering alongside allies.
Level 13 Goblin Feats Prerequisites Benefits
rCannibalize MagicLOIL Fey Influence The fey magic inside of you is a vital part of your body, and you can steal other sources of magic to replenish yours.
rEldritch CalmLOIL Fey Influence Your fey heritage has altered your mindset to more resemble the uncanny perspective of the fey.
rGlamourLOIL Fey Influence You unlock a new level of fey power and can manipulate the perceptions of others using a font of First World magic.
Unbreakable-Er GoblinLOCG unbreakable goblin heritage As hard as most unbreakable goblins are to break, you are that much harder to break.
Very, Very SneakyPC Very Sneaky You can move up to your Speed when you use the Sneak action, and you no longer need to have cover or greater cover or be concealed to Hide or Sneak.
Level 17 Goblin Feats Prerequisites Benefits
rFey TranscendenceLOIL Fey Influence You become a powerful fey creature, gaining strengths tied to the First World but also some of the weakness against which all fey must contend.
Reckless AbandonPC Despite a lifetime filled with questionable decisions, you’ve managed to survive, as though you have uncanny luck that lets you avoid the consequences of your own actions.