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INVOKE EISETH

ADVENTURE ACTIVITY

AUDITORY

CONCENTRATE

EMOTION

LINGUISTIC

MENTAL

Frequency once per round

You attempt to demoralize Lorthact by invoking his nemesis. Attempt a DC 33 Deception, Intimidation, Performance, or Religion check. Regardless of your result, Lorthact is temporarily immune to your further attempts to Invoke Eiseth for 10 minutes, though not the attempts of others.

Critical Success Lorthact becomes frightened 2 and slowed 1.

Success Lorthact becomes frightened 2.

Failure Lorthact becomes frightened 1.

Critical Failure Your floundering attempt backfires and instead amuses Lorthact; he is temporarily immune to all attempts to Invoke Eiseth until the end of your next turn.