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CHAMPION

CLASS

You are an emissary of a deity, a devoted servant who has taken up a weighty mantle, and you adhere to a code that holds you apart from those around you. While champions exist for every alignment, as a champion of good, you provide certainty and hope to the innocent. You have powerful defenses that you share freely with your allies and innocent bystanders, as well as holy power you use to end the threat of evil. Your devotion even attracts the attention of holy spirits who aid you on your journey.

KEY ABILITY

STRENGTH OR DEXTERITY

At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity.

HIT POINTS

10 plus your Constitution modifier

You increase your maximum number of HP by this number at 1st level and every level thereafter.

During combat encounters...

You confront enemies in hand-to-hand combat while carefully positioning yourself to protect your allies.

During social encounters...

You are a voice of hope, striving to reach a peaceful solution that strengthens bonds and yields good results for all.

While exploring...

You overcome barriers both physical and spiritual, providing inspiration to your allies through your actions and—when your fellow adventurers ask for it—providing moral and ethical guidance.

In downtime...

You spend much of your time in solemn prayer and contemplation, rigorous training, charity work, and fulfilling the tenets of your code, but that doesn’t mean there isn’t time to take up a craft or hobby.

You Might...

  • Believe there is always hope that good will triumph over evil, no matter how grim the odds.
  • Know the ends don’t justify the means, since evil acts increase the power of evil.
  • Have a strong sense of right and wrong, and grow frustrated when greed or shortsightedness breeds evil.

Others Probably...

  • See you as a symbol of hope, especially in a time of great need.
  • Worry you secretly despise them for not living up to your impossible standard, or that you are unwilling to compromise when necessary.
  • Know that you’ve sworn divine oaths of service they can trust you to keep.
TABLE 1: CHAMPION INITIAL PROFICIENCIES
PERCEPTION
U T E Proficiency in
    Perception
SAVING THROWS
U T E Proficiency in
    Fortitude
    Reflex
    Will
SKILLS
U T E Proficiency in
    Religion
    one skill determined by your choice of deity
    a number of additional skills equal to 2 plus your Intelligence modifier
ATTACKS
U T E Proficiency in
    simple weapons
    martial weapons
    unarmed attacks
DEFENSES
U T E Proficiency in
    all armor
    unarmored defense
CLASS DC
U T E Proficiency in
    champion class DC
SPELLS
U T E Proficiency in
    divine spell attacks
    divine spell DCs
TABLE 2: CHAMPION CLASS FEATURES
Level Ancestry
Feats
Class
Feats
General
Feats
Skill
Feats
Skill
Increase
Ability
Boost
Extra
1         ancestry and background, champion’s code, champion’s reaction, deific weapon, deity and cause, devotion spells, shield block
2         
3        divine ally
4         
5       weapon expertise
6         
7        armor expertise, weapon specialization
8         
9         champion expertise, divine smite, juggernaut, lightning reflexes
10       
11        alertness, divine will, exalt
12         
13         armor mastery, weapon mastery
14         
15      greater weapon specialization
16         
17         champion mastery, legendary armor
18         
19        hero’s defiance
20       
TABLE 3: CHAMPION CLASS FEATS
Level 1 Class Feats Traits Prerequisites Benefits
Agile Shield Grip LOKL You change your grip on the shield, allowing you to combine rapid attacks with your shield boss or shield spikes and your main weapon’s Strikes in a series of swift motions.
Deity’s Domain You embody an aspect of your deity.
Desperate Prayer APG You call out to your deity in a plea for their aid.
Everstand Stance LOCG stance You brace your shield with both hands, enhancing its potential for both offense and defense.
Iron RepercussionsAPG tyrant cause Disobeying your Iron Command has lasting consequences.
Ongoing SelfishnessAPG desecrator cause Your powerful personality and incredible ego demand that you protect yourself above all else.
Ranged Reprisal paladin cause You can use Retributive Strike with a ranged weapon.
Splinter FaithLOGM Your faith in your deity is represented in an extremely unusual way that some might call heretical.
Unimpeded Step liberator cause With a burst of divine liberation, your ally’s movement from your Liberating Step is unaffected by difficult terrain, greater difficult terrain, narrow surfaces, and uneven ground.
Vicious VengeanceAPG antipaladin cause While your vengeance is painful for both you and your foe, none can doubt that your enemies suffer more.
Weight of Guilt redeemer cause Guilt clouds the minds of those who ignore your Glimpse of Redemption.
Level 2 Class Feats Traits Prerequisites Benefits
Conceited MindsetAPG tenets of evil Because you know your mind is superior, you scoff at anyone who would alter your mental state—but this hubris gets the better of you when you’re wrong.
Devoted Guardian LOKL You adopt a wide stance, ready to defend both yourself and your chosen ward.
Divine Grace You call upon your deity’s grace, gaining a +2 circumstance bonus to the save.
Dragonslayer Oath oath tenets of good You’ve sworn to slay evil dragons.
Esoteric OathAPG oath tenets of good You’ve sworn an oath to slay the alien abominations that lurk in the remote corners of Golarion.
Fiendsbane Oath oath tenets of good You’ve sworn an oath to banish the corruption of fiends to the dark planes they call home.
Lightslayer OathAPG oath tenets of evil You’ve sworn to rid the world of the self-righteousness of celestial beings.
Reliable SquireLOKL You know the path to victory isn’t traveled alone, and you lend aid to your companions whenever you can.
Resilient MindLOKL You’re firm in your convictions and have girded your mind against outside influence.
Shining Oath oath tenets of good You’ve sworn an oath to put the undead to rest.
Vengeful Oath oath paladin cause You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment.
Level 4 Class Feats Traits Prerequisites Benefits
Accelerating TouchAPG devotion spell (lay on hands) Your healing energies are infused with bounding energy.
Aura of Courage tenets of good You stand strong in the face of danger and inspire your allies to do the same.
Aura of DespairAPG tenets of evil Your presence as an avatar of evil makes your foes more susceptible to terror and makes it almost impossible for them to shake off fear when you are near.
Cruelty APG concentrate, metamagic devotion spell (touch of corruption) The harm you deal with your corrupting touch saps the strength from your enemy’s body.
Devil’s EyeDA aftermath You made a bargain with a devil or won a legal case or other similar duel of wits against a devil. Your experience in the finer points of bargaining with a devil has awakened a sinister power that now inhabits your left eye.
Divine Health tenets of good Your faith makes you resistant to disease, protecting you as you offer succor to the ill.
Echo of the FallenDA aftermath You helped to lay a haunt, ghost, or spirit to rest. With the utmost gratitude for your help in releasing them from their unearthly coil, a tiny sliver of a ghostly entity has remained attached to you.
Everstand Strike LOCG press Everstand Stance (see above) Your follow-up blow leaves you an opening to set your shield.
Inspiring Resilience LOKL emotion, mental You show defiance in times of hardship and inspire your companions to persevere.
Knock Sense LOKL You attack carefully to knock some sense into a creature whose actions aren’t their own.
Light of RevelationLOCG You’ve learned to call upon light to reveal what is hidden.
Lingering ChillDA aftermath, cold You’ve been brought to 0 Hit Points by an enemy that has the cold trait or an enemy’s ability that has the cold trait. The chill of ice entered your veins and never left, adjusting the internal temperature of your body.
Mercy concentrate, metamagic devotion spell (lay on hands) Your touch relieves fear and restores movement.
Sacral LordDA trained in Occultism or Religion By right of ritual or sheer stubbornness, you have claimed rulership of the land.
Sun BladeLOCG You can unleash burning sunlight from your sword or spear.
Level 6 Class Feats Traits Prerequisites Benefits
Attack of Opportunity You lash out at a foe that leaves an opening.
Corrupted ShieldAPG divine, necromancy, negative divine ally (shield), tenets of evil Your shield ally is more than just a spirit of protection— it’s a conduit for deadly divine magic.
Elysium’s CadenceDA aftermath You’ve partied extensively with an azata or entered a romantic relationship with an azata. You’ve been ensnared by an azata’s infectious enthusiasm for life, love, and freedom that manifests as a pearlescent afterimage in your graceful movements, a spring in your soft steps, an ever-present melody in your euphonic voice, and eddies of passionate colors in your mesmerizing eyes.
Invigorating MercyAPG Mercy Your divine touch rejuvenates the weak and tired.
Jelly BodyDA aftermath, magical, transmutation You’ve been reduced to 0 Hit Points while engulfed by an ooze. Some of the ooze that surrounded you made its way permanently into parts of your body, turning you soft to the touch and semitransparent enough to show bones.
Litany Against Wrath devotion spells, tenets of good You excoriate a foe for its wrath against goodly creatures.
Loyal Warhorse divine ally (steed) You and your mount have grown closer, and your loyalty to each other is unbreakable.
Shield Wall LOKL You use your shield in tandem with an ally’s, forming a barricade.
Shield Warden divine ally (shield), tenets of good You use your shield to protect your allies as well as yourself.
Smite Evil divine ally (blade), tenets of good Your blade ally becomes an even more powerful tool against evildoers.
Smite Good APG divine ally (blade), tenets of evil Your blade ally shares your lust for the blood of good creatures.
Level 8 Class Feats Traits Prerequisites Benefits
Advanced Deity’s Domain Deity’s Domain Through your conviction, you have glimpsed the deeper secrets of your deity’s domain.
Greater CrueltyAPG Cruelty The extent of the corruption within you does more than simply sap your foes’ strength, it devastates their minds and reflexes.
Greater Mercy Mercy Your faith enhances your ability to remove conditions.
Heal Mount divine ally (steed), devotion spell (lay on hands) Your devotion to your mount manifests as a surge of positive energy.
Impassable Wall Stance LOCG stance Attack of Opportunity You refuse to let foes past your guard.
Quick Shield Block Shield Block You can block with your shield instinctively.
Sacrifice Armor APG With divine awareness, you twist your body to lessen the impact of an attack.
Second Ally divine ally Your inner grace attracts the attention of a second protective spirit.
Sense Evil tenets of good You sense evil as a queasy or foreboding feeling.
Sense GoodAPG tenets of evil The presence of goodness sickens you with its saccharine self-righteousness.
Level 10 Class Feats Traits Prerequisites Benefits
Devoted Focus devotion spells Your devotion is strong enough to increase your focus to incredible heights.
Elucidating MercyAPG Mercy Your mercy grants clarity to those around you just when they need it most.
Gift of the HoardDA aftermath, magical, transmutation You have succeeded at an important task given by a dragon, such as procuring a special treasure for their hoard. In pleasing the cravings of a mighty dragon, they have deigned to impart some of their magical essence into your body.
Glass SkinOATSG abjuration, aftermath You were present at the death of the medusa Alethsia, whose vitrumantic powers were passed on to you in the wake of her destruction. Even if vitrumancy is a mystery to you, your blood and flesh know the secrets of the art of arcane glass.
Holy Light LOKL concentrate, divine, evocation, light you follow a good-aligned deity You raise your arms to the sky and pray fervently, surrounding yourself in a beacon of holy light.
Imposing Destrier divine ally (steed), Loyal Warhorse Under your care, your mount has realized its innate potential.
Litany Against Sloth devotion spells, tenets of good You rail against the sin of sloth, turning a foe’s laziness against it.
Litany of Self-InterestAPG devotion spells, tenets of evil You compel a creature to act toward its own ends rather than consider others.
Radiant Blade Spirit divine ally (blade) Your divine ally radiates power, enhancing your chosen weapon.
Resilient TouchAPG devotion spell (lay on hands) Your healing energies create an aura of protection that defends your allies against more than just blades and arrows.
Shield of Reckoning flourish champion’s reaction, tenets of good, Shield Warden When you shield your ally against an attack, you call upon your power to protect your ally further.
Siphon Life DA aftermath, flourish, magical, necromancy, negative You’ve been reduced to 0 Hit Points by an enemy with the negative trait. Experiences with necromantic energy have left a permanent mark on you, casting you in a deathlike pallor, chilling your body temperature to be ice-cold, turning your very blood black, and giving you the power to rip out an enemy’s life force.
Level 12 Class Feats Traits Prerequisites Benefits
Affliction Mercy Mercy The divine grace that flows through you grants reprieve from an affliction.
Amplifying TouchAPG devotion spell (lay on hands) Your healing energies empower attacks.
Aura of Faith tenets of good You radiate an aura of pure belief that imbues your attacks and those of nearby allies with holy power.
Blade of Justice tenets of good You call upon divine power and make a weapon or unarmed Strike against a foe you have witnessed harming an ally or innocent.
Champion’s Sacrifice tenets of good You can suffer so that others might live.
Divine Wall You use your shield to harry your enemies, preventing them from stepping away from or around you.
Enforce Oath APG You’ve sworn to an oath against a specific type of creature. You call on your oath to embolden you in combat.
Gruesome Strike APG tenets of evil, champion’s reaction that grants extra damage with your Strikes Make a Strike against the creature that triggered your champion’s reaction.
Lasting Doubt redeemer cause When you cast doubt upon your foes, the effect lasts longer than usual.
Liberating Stride liberator cause Instead of you taking a Step at the end of your Liberating Step, the triggering ally can Stride up to half their Speed.
Miraculous Intervention LOKL Through divine intervention or whispered prayers, you foil an enemy’s response.
Necromantic DeflectionLOKL You imbue your shield with life-giving energy to deflect harmful necromantic magic.
Pale HorseAPG divine ally (steed), tenets of evil Your mount becomes a grotesque creature of foreboding when you ride it.
Petrified SkinDA aftermath, transmutation You have been petrified by an enemy. It might have been a medusa, dracolisk, or even a fossil golem; regardless of the source, you were the target of some petrifying effect, and an element of that stony gaze has remained with you, both protecting and slowly consuming you.
Level 14 Class Feats Traits Prerequisites Benefits
Anchoring Aura Your aura hampers fiends’ teleportation.
Aura of Life Your aura protects against necromantic effects.
Aura of PreservationAPG Esoteric Oath Your aura protects against the twisting powers of aberrations.
Aura of Righteousness tenets of good Your righteous aura dampens evil’s might.
Aura of Vengeance When you call upon others to take retribution, you also guide their aim.
Divine Reflexes At the start of each of your turns, you gain an additional reaction that you can use only for your champion’s reaction.
Dormant EruptionDA aftermath, fire You’ve been brought to 0 Hit Points by an enemy that has the fire trait or an enemy’s ability that has the fire trait. A sweltering heat and sparks of flame that take the form of tiny copies of you surround your body.
Greater InterposeAPG Sacrifice Armor Your divine grace empowers you to avoid hits when you otherwise could not.
Litany of DepravityAPG tenets of evil You undercut your enemy’s vain moralism, opening their heart to evil.
Litany of Righteousness tenets of good You call upon righteousness to expose an evil foe’s weakness.
Sacral MonarchDA Sacral Lord, master in Occultism or Religion You have come into your full powers and are truly a monarch of your realm, by your own definition at least.
Sink and SwimDA aftermath, water You’ve been brought to 0 Hit Points by an enemy that has the water trait or an enemy’s ability that has the water trait. Your body looks like it’s made of flowing water, clear and pristine, providing a natural grace to all your movements.
Wyrmbane Aura Your aura protects against destructive energies and dragons’ breath.
Level 16 Class Feats Traits Prerequisites Benefits
Auspicious Mount divine ally (steed), Imposing Destrier Guided by your ongoing care, your steed has developed incredible intelligence and skill.
Expand Aura APG concentrate You have at least one aura from a champion feat or feature. You focus your divine power to extend your influence.
Fey LifeDA aftermath, healing, necromancy, primal You helped to save a fey from a terrible fate, and you’re not a fey. There are some fates worse than death–and you worked to save a fey from one such fate.
Instrument of SlaughterAPG divine ally (blade), tenets of evil Your blade ally thirsts for the blood of your foes.
Instrument of Zeal divine ally (blade), tenets of good Divine energy fills your weapon.
Shield of Grace Shield Warden You protect an ally with both your shield and your body.
Walk on the WindDA aftermath, air, magical, transmutation You’ve been brought to 0 Hit Points by an enemy that has the air trait or an enemy’s ability that has the air trait. A flighty breeze follows you wherever you go, granting a dramatic flair to everything you do.
Level 18 Class Feats Traits Prerequisites Benefits
Celestial Form tenets of good You take on a celestial countenance, appearing like a type of celestial who serves your deity; for example, as an angel, you would gain a halo and feathery wings.
Fiendish FormAPG tenets of evil Your features reshape into those of a type of fiend who serves your deity; for example, as a demon you might have putrid scales, twisted horns, and red eyes.
Rejuvenating TouchAPG devotion spell (lay on hands) Your healing energies linger after you cast, providing continual benefits.
Ultimate Mercy Mercy Your mercy transcends the bounds of life and death.
Level 20 Class Feats Traits Prerequisites Benefits
Aura of Unbreakable VirtueAA-06 tenets of good You are a paragon of all that is good, your overwhelming aura causing evildoers to cower.
Banishing Blow EC-06 Fiendsbane Oath The erratic teleportation magic you experienced in the Kortos Mounts has taught you a few tricks.
Celestial Mount divine ally (steed), tenets of good Your steed gains incredible celestial powers granted by your deity.
Everdistant Defense FRP-03 abjuration, divine The spatial barrier of Syndara’s Island has taught you that distance can foil enemies better than any armor.
Fiendish MountAPG divine ally (steed), tenets of evil Your steed ally manifests a suite of powerful and sinister gifts granted to it by your deity.
Radiant Blade Master divine ally (blade), Radiant Blade Spirit Your divine ally turns your chosen weapon into a paragon of its type.
Sacred DefenderAPG You are a great warrior that can stand strong against the fiercest opponents to your cause.
Shield Paragon divine ally (shield) Your shield is a vessel of divine protection.
TABLE 4: CHAMPION FOCUS SPELLSDEVOTION SPELLS
Devotion Spells Level Summary
uLay on hands 1 Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.
uTouch of corruptionAPG 1 You infuse the target with negative energy.
uLight of revelationLOCG 2 You shed a luminous aura, illuminating a 30-foot radius with bright light.
uSun bladeLOCG 2 You fire a ray of burning sunlight from your weapon.
uLitany against wrath 3 Your litany rails against the sin of wrath, punishing the target for attacking good creatures.
uLitany against sloth 5 Your litany rails against the sin of sloth, interfering with the target’s ability to react.
uLitany of self-interestAPG 5 You give a speech that fills your target with a drive to improve themself to the exclusion of assisting others.
uChampion’s sacrifice 6 You form a link with an ally, allowing you to take harm in their stead.
uLitany of depravityAPG 7 Your litany calls into question the morals your foe claims to hold dear.
uLitany of righteousness 7 Your litany denounces an evildoer, rendering it susceptible to the powers of good.
uHero’s defiance 10 You shout in defiance, filling you with a sudden burst of healing.