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Pathfinder 2 easy Tree

SHELYN

DEITY

The Eternal Rose

Shelyn Religious Symbol

NG goddess of art, beauty, love, and music

Realm Blossomheart (Nirvana)

Allies Abadar, Brigh, Calistria, Cayden Cailean, Desna, Erastil, Sarenrae, Shizuru

Enemies Asmodeus, Rovagug, Urgathoa, Zon-Kuthon

Relationships Desna (lover), Sarenrae (lover), Zon-Kuthon (brother)

Temples art galleries, cathedrals, gardens, museums, theaters

Worshippers artists, lovers, minstrels, musicians, seekers of redemption

Sacred Animal songbird

Sacred Colors all

The Eternal Rose is the goddess of art, beauty, love, and music. She seeks to one day redeem her corrupted brother, Zon-Kuthon. Shelyn promotes peace and love, and she encourages her followers to create beauty in a sometimes dark world.

Edicts be peaceful, choose and perfect an art, lead by example, see the beauty in all things

Anathema destroy art or allow it to be destroyed, unless saving a life or pursuing greater art; refuse to accept surrender

Follower Alignments LG, NG, CG

Devotee Benefits

Divine Ability Wisdom or Charisma

Divine Font heal

Divine Skill select Crafting or Performance

Favored Weapon glaive

Domains creation, family, passion, protection

Alternate Domains repose

Cleric Spells 1st: color spray, 3rd: enthrall, 4th: creation

Divine Intercession

When creatures perform pleasing acts, such as spreading beauty, or displeasing actions, such as betraying loved ones, Shelyn may respond accordingly.

Minor Boon: Once, when you roll a failure on a Diplomacy check, you get a critical success instead. Shelyn typically grants this boon only when the Diplomacy check would serve to increase love or offer a chance of redemption.

Moderate Boon: You are inspired to create great works and become a virtuoso at all arts. You gain the Specialty Crafting feat and the Virtuoso Performer feat in all categories of Crafting and Performance.

Major Boon: Your inner beauty and love surround you in an aura. As long as you bear them no ill will, all creatures other than fiends, undead, and mindless creatures start with an attitude of friendly toward you, unless they would have been helpful instead. This doesn’t mean they are willing to change their life or plans for you, and this boon does not prevent their attitudes from worsening if you try to thwart them. This effect doesn’t work against deities and similarly powerful creatures. Additionally, the love you share with your friends inspires them. You and your allies gain a +3 status bonus to saving throws and skill checks as long as you can see each other.

Minor Curse: You heart churns with remorse. Each day, you are sickened 1 as a specific misdeed plays out in your mind over and over in guilt. You can’t remove this condition, though it abates enough for you to quickly eat and drink when necessary. If you make amends or otherwise earnestly pursue redemption for the misdeed, the sickened condition fades completely that day.

Moderate Curse: Others subconsciously recognize your past betrayals. Whenever you attempt a Diplomacy check and roll a failure, you get a critical failure instead, and if you roll a critical success, you get a success instead.

Major Curse: Those who spread misery via false love face Shelyn’s greatest curse. You lose the ability to distinguish any living being from another through appearance, voice, scent, or similar sensory means. You can make out physical size (so you wouldn’t mistake an ant for a horse), but nothing further. If you were merely shallow, every creature you see has generic, bland features, but if your deeds were vile, you see only the faces of those you have wronged.