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HORSE

ANIMAL COMPANION

Your companion is a horse, pony, or similar equine.

Size Medium or Large

Melee hoof (agile), Damage 1d6 bludgeoning

Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0

Hit Points 8

Skill Survival

Senses low-light vision, scent (imprecise, 30 feet)

Speed 40 feet

Special mount

Support Benefit Your horse adds momentum to your charge. Until the start of your next turn, if you’re mounted on your horse and moved 10 feet or more on the action before a melee Strike, add a circumstance bonus to damage for that Strike equal to twice the number of weapon damage dice. If your weapon already has the jousting weapon trait, increase the trait’s damage bonus by 2 per die instead.

Advanced Maneuver Gallop

Create your own Companion

You can setup your own animal companion. Just set your level up and set your animal companion advancement up. That’s all.

Choose Initial Size

Character’s Level

Animal Companion Advancement

Specialization

Animal Barding

YOUNG HORSE

CREATURE 1

MEDIUM

LARGE

ANIMAL

MINION

Perception +4; low-light vision, scent (imprecise, 30 feet)

Skills Acrobatics +4 , Athletics +5 , Intimidation +0 , Stealth +2 , Survival +3

Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0

AC 14 Fort +4, Ref +4, Will +3

HP 16

Speed 40 feet

Melee hoof +5 / +1 / -3 (agile, magical), Damage 1d6+3 bludgeoning

Gallop (move); Effect The horse Strides twice at a +10-foot circumstance bonus to Speed.

Special Your animal companion is especially suited for riding and if it is carrying a rider, the animal companion can use any of its Speeds, and it can move and Support you on the same turn.

Specialization Effect

Support Your animal companion supports you. Your horse adds momentum to your charge. Until the start of your next turn, if you moved at least 10 feet on the action before your attack, add a circumstance bonus to damage to that attack equal to twice the number of damage dice. If your weapon already has the jousting weapon trait, increase the trait’s damage bonus by 2 per die instead.

If the animal uses the Support action, the only other actions it can use on this turn are basic move actions to get into position to take advantage of the Support benefits; if it has already used any other action this turn, it can’t Support you.