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BRINE SHARK

CREATURE 3

N

MEDIUM

AQUATIC

ELEMENTAL

WATER

Recall Knowledge (elemental) Arcana, Nature DC 18

Perception +8; Darkvision

Skills Athletics +10, Stealth +11, Survival +8

Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0

AC 19; Fort +9, Ref +11, Will +6

HP 45; Immunities bleed, paralyzed, poison, sleep; Resistances fire 5

Speed 15 feet, swim 50 feet

Melee jaws +11 / +6 / +1, Damage 1d12+7 piercing plus

Deep Plunge The brine shark dives straight down into the water, moving up to twice its swim Speed in a straight vertical line. It can use this ability while grabbing a creature.

Requirements The monster’s last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action. Effect The monster automatically Grabs the target until the end of the monster’s next turn. The creature is grabbed by whichever body part the monster attacked with, and that body part can’t be used to Strike creatures until the grab is ended.
Using Grab extends the duration of the monster’s Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the Escape action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.

Brine sharks are deadly elementals that roam the endless oceans of the Plane of Water.