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ANTIPLAGUE

ITEM 1+

ALCHEMICAL

CONSUMABLE

ELIXIR

HEALING

Usage held in 1 hand; Bulk L

Activation Interact

Antiplague can fortify the body’s defenses against diseases. Upon drinking an antiplague, you gain an item bonus to Fortitude saving throws against diseases for 24 hours; this applies to your daily save against a disease’s progression.

Type lesser; Level 1; Price 3 gp; Identify Identify Alchemy (Crafting) DC 15;

You gain a +2 item bonus.

Type moderate; Level 6; Price 35 gp; Identify Identify Alchemy (Crafting) DC 22;

You gain a +3 item bonus.

Type greater; Level 10; Price 160 gp; Identify Identify Alchemy (Crafting) DC 27;

You gain a +4 item bonus.

Type major; Level 14; Price 675 gp; Identify Identify Alchemy (Crafting) DC 32;

You gain a +4 item bonus, and when you drink the antiplague, you can immediately attempt a saving throw against one disease of 14th level or lower affecting you. If you succeed, you are cured of the disease.