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ABADAR

DEITY

Master of the First Vault

Abadar Religious Symbol

LN god of cities, law, merchants, and wealth

Realm Aktun (Axis)

Allies Asmodeus, Brigh, Erastil, Iomedae, Irori, Shelyn, Shizuru, Torag

Enemies Besmara, Lamashtu, Norgorber, Rovagug

Temples banks, cathedrals, courthouses

Worshippers architects, bankers, lawmakers

Sacred Animal monkey

Sacred Colors gold and silver

The Master of the First Vault holds sway over cities, the law, merchants, and wealth. Abadar seeks to bring civilization to the wild places of the world, encourages adherence to law, and promotes commerce and trade within civilization. He also encourages cooperation among the various ancestries.

Edicts bring civilization to the frontiers, earn wealth through hard work and trade, follow the rule of law

Anathema engage in banditry or piracy, steal, undermine a law-abiding court

Follower Alignments LG, LN, LE

Devotee Benefits

Divine Ability Constitution or Intelligence

Divine Font harm or heal

Divine Skill Society

Favored Weapon crossbow

Domains cities, earth, travel, wealth

Alternate Domains duty

Cleric Spells 1st: illusory object, 4th: creation, 7th: magnificent mansion

Divine Intercession

Abadar’s gifts take the form of riches, while his ire tends to cause offenders to lose wealth.

Minor Boon: Abadar warns his favored against those who might unfairly take advantage. Once, when someone rolls a success on a Deception check to Lie maliciously to you and you alone, they get a critical failure instead. Abadar typically chooses to grant this boon in response to an extremely consequential lie.

Moderate Boon: Abadar blesses all your enterprises, leading to financial success as all your ventures always seems to work out. If you roll a critical failure at a check to Earn Income, you get a failure instead. If you roll a success on a check to Earn Income, you earn twice the usual amount of income.

Major Boon: Your silver tongue is infallible, allowing you to reach a compromise if one is even remotely possible. Once per day, you know just what to offer to make a deal or broker a negotiation, and if you offer your divinely inspired deal, you can automatically receive a result of 20 + your Diplomacy modifier on your Diplomacy check instead of rolling. This does not increase your degree of success like rolling a 20 would. If there is legitimately nothing you could offer to reach an agreement, you learn that, and you don’t expend your daily use of the boon.

Minor Curse: Any time you steal, illegally harm or kill another creature, or undermine a law-abiding officer or court, a symbol or word describing your crime appears on a visible spot on your skin. This symbol cannot be removed or hidden with makeup (though it can be covered with clothing) and it doesn’t vanish until you make legal restitution for the crime, such as by serving your sentence.

Moderate Curse: Abadar curses all your enterprises, leading to financial disaster as all your ventures always seem to fail. The result of your check to Earn Income is always one degree of success worse than the one you rolled.

Major Curse: You become honest to a fault. You constantly suffer the critical failure effect of zone of truth. Additionally, you are always offered the worst possible option in a bargain.