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FURY COCKTAIL

ITEM 4+

ALCHEMICAL

CONSUMABLE

ELIXIR

MUTAGEN

POLYMORPH

Usage held in 1 hand; Bulk L

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A fury cocktail is a fortifying ginger beer spiked with rum and a mixer. It’s rumored to have originated from a barbarian-themed festival in a popular mead hall specializing in alchemical beverages.

Benefit You gain an item bonus to melee attack rolls and an additional effect depending on the additive chosen when the brew is created.

  • Animalistic Lemon juice and powdered claws or talons are added to the cocktail. You gain an unarmed attack in the brawling group of your choice between a jaws attack that deals 1d6 piercing damage or a claw attack that has the agile trait and deals 1d4 slashing damage.
  • Double This cocktail is just stronger, with more ginger and more rum. You gain resistance 1 to physical damage. The resistance increases to 2 for a moderate fury cocktail or 5 for a greater fury cocktail.
  • Mournful A few flower petals add a powerful aroma to the drink. You gain resistance 1 to negative damage, or resistance 1 to positive damage if you have negative healing. The resistance increases to 5 for a moderate fury cocktail or 10 for a greater fury cocktail.
  • Skeptical A splash of bitters gives the drink a more complex flavor. You gain a +1 item bonus to saves against magic. This bonus is +2 for a moderate fury cocktail or +3 for a greater fury cocktail.
  • Titanic Yuzu juice and powdered giant hair are added to this cocktail. If you’re Medium or smaller, you gain the following effects: you become Large, are clumsy 1, and increase your reach by 5 feet (or by 10 feet if you started out Tiny).
  • Wyrmhide Pomegranate juice and elemental reagents are added to the cocktail. You gain resistance 1 to acid, cold, electricity, fire, and poison damage. The resistance increases to 5 for a moderate fury cocktail or 10 for a greater fury cocktail.

Drawback You take a -1 penalty to AC and a -2 penalty to Reflex saves.

Type lesser; Level 4; Price 15 gp; Identify Identify Alchemy (Crafting) DC 19;

You gain a +2 item bonus to melee attack rolls, and the duration is 10 minutes.

Type moderate; Level 12; Price 360 gp; Identify Identify Alchemy (Crafting) DC 30;

You gain a +3 item bonus to melee attack rolls, and the duration is 1 hour.

Type greater; Level 18; Price 4,000 gp; Identify Identify Alchemy (Crafting) DC 38;

You gain a +4 item bonus to melee attack rolls, and the duration is 1 hour.