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BARKSKIN

SPELL 2

ABJURATION

PLANT

Traditions primal; Identify DC 18

Cast somatic, verbal

Range touch; Targets 1 willing creature

Duration 10 minutes

The target’s skin becomes covered in bark. The target gains resistance 2 to bludgeoning and piercing damage and weakness 3 to fire. After the target takes fire damage, it can Dismiss the spell as a free action triggered by taking the damage; doing so doesn’t reduce the fire damage the target was dealt.

Heightened (+2) The resistances increase by 2, and the weakness increases by 3.