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ALIGNMENT AMPOULE

ITEM 1+

UNCOMMON

ALCHEMICAL

BOMB

CONSUMABLE

Usage held in 1 hand; Bulk L

Access Pathfinder Society members

This glass sphere is divided into four quarters, each of which contains a different material aligned with good, evil, chaos, or law, such as shavings from a holy relic or dried flowers that grew near a planar rift to the Abyss. When an alignment ampoule strikes a creature with a weakness to good, evil, chaos, or law, it deals the listed damage, which matches the creature’s highest weakness. This damage is always based on the weaknesses of the initial target of the attack. If a creature has multiple eligible weaknesses, randomly determine the damage type. An alignment ampoule has no effect against creatures that don’t have a weakness to the ampoule’s associated alignment types.

Type lesser; Level 1; Price 4 gp; Identify Identify Alchemy (Crafting) DC 17;

The ampoule deals 1 damage and 1 splash damage.

Type moderate; Level 3; Price 12 gp; Identify Identify Alchemy (Crafting) DC 20;

You gain a +1 item bonus to attack rolls. The bomb deals 1d4 damage and 2 splash damage.

Type greater; Level 11; Price 300 gp; Identify Identify Alchemy (Crafting) DC 30;

You gain a +2 item bonus to attack rolls. The bomb deals 2d4 damage and 3 splash damage.

Type major; Level 17; Price 3,000 gp; Identify Identify Alchemy (Crafting) DC 38;

You gain a +3 item bonus to attack rolls. The bomb deals 3d4 damage and 4 splash damage.