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ASH SKELETON

CREATURE 3

UNCOMMON

NE

LARGE

MINDLESS

SKELETON

UNDEAD

Recall Knowledge (undead) Religion DC 20

Perception +7; Darkvision

Skills Athletics +10, Deception +8, Stealth +8

Str +5, Dex +1, Con +3, Int –5, Wis +0, Cha +1

AC 18; Fort +10, Ref +8, Will +5

HP 30, negative healing; Immunities death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5

Crumble Trigger The ash skeleton is critically hit; Effect The ash skeleton crumbles to ash, and the attack deals only normal damage.

Speed 25 feet

Melee jaws +12 / +7 / +2 (reach 10 feet), Damage 2d6+5 piercing

Melee claw +12 / +8 / +4 (agile, reach 10 feet), Damage 1d8+5 slashing

Ash Form (transmutation) The ash skeleton crumbles to ash or reforms in a standing position. While ash, the ash skeleton is immobile, flat-footed, and has an automatic result of 28 on Deception checks and DCs to pass as an inanimate pile of ash or layer of soot. The ash skeleton can remain in this ash form indefinitely.

A Rend entry lists a Strike the monster has. Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. Effect The monster automatically deals that Strike’s damage again to the enemy. claw