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KURGESS

DEITY

The Strong Man

Kurgess Religious Symbol

NG god of healthy competition, sport, and physical development

Once a mortal farm boy from Taldor who had superhuman strength from youth, Kurgess’s selfless sacrifice on the field of competition heralded his rise to godhood. Known as the Strong Man, Kurgess stands as both champion and shining example to those who seek athletic achievement and to give their all in competition, regardless of whether they are victorious or not.

Whether they’re priests or lay believers, Kurgessans believe that strength of body and strength of character are the twin pillars that flank the gates of Nirvana, and most train tirelessly to achieve these ideals.

Edicts compete to your full potential, claim victory or accept defeat with grace, seek always to better yourself, encourage others to strive toward their own potential for greatness

Anathema cheat at honorable contests, dishonor those who have lost or failed (including defeated or slain enemies), engage in reckless or needless destruction or bloodshed

Follower Alignments LG, NG, N, CG

Devotee Benefits

Divine Ability Strength or Constitution

Divine Font heal

Divine Skill Athletics

Favored Weapon javelin

Domains ambition, might, truth, zeal

Cleric Spells1st: ant haul, 2nd: enlarge, 3rd: haste

Divine Intercession

The Strong Man’s gifts reflect his mastery of might.

Minor Boon: The Strong Man blesses you with a measure of his strength. Increase your maximum and encumbered Bulk limits by 2.

Moderate Boon: You fear no exertion. You can employ exploration tactics normally while fatigued.

Major Boon: You possess a true champion’s might. When you roll a critical failure on an Athletics check, you get a failure instead, and when you roll a success, you instead get a critical success.

Minor Curse: Difficulty lifting burdens is a sign of divine disapproval. Your maximum and encumbered Bulk limits decrease by 2.

Moderate Curse: Kurgess’s displeasure breaks your competitive edge, causing you to fail at the cusp of success. If your check result exactly equals the DC, you fail instead of succeeding.

Major Curse: The wrath of Kurgess withers you almost to nothing. You are permanently drained 2 and enfeebled 4.