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GRIZZLY BEAR

CREATURE 3

N

LARGE

ANIMAL

Recall Knowledge (animal) Nature DC 18

Perception +10; Low-Light Vision, Scent (imprecise) 30 feet

Skills Athletics +11, Survival +8

Str +4, Dex +1, Con +5, Int –4, Wis +1, Cha –2

AC 19; Fort +12, Ref +6, Will +8

HP 45

Speed 35 feet

Melee jaws +11 / +6 / +1, Damage 2d8+4 piercing

Melee claw +11 / +7 / +3 (agile), Damage 1d10+4 slashing plus

Mauler The grizzly bear gains a +2 circumstance bonus to damage rolls against creatures it has grabbed.

Rush The grizzly bear Strides and makes a Strike at the end of that movement.

During the Stride, the grizzly bear gains a +10-foot circumstance bonus to its Speed.

Requirements The monster’s last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action. Effect The monster automatically Grabs the target until the end of the monster’s next turn. The creature is grabbed by whichever body part the monster attacked with, and that body part can’t be used to Strike creatures until the grab is ended.
Using Grab extends the duration of the monster’s Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the Escape action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.

This large and powerful omnivore inhabits forested hills. While it typically sustains itself on nuts, berries, fish, and small mammals, it’s fiercely territorial and will chase off or kill any creature it views as competition. Grizzly bears are especially temperamental when their young are nearby. In combat, a grizzly bear often attempts to grab and maul its foe with surprising ferocity. It continues its assault until its foe seems like it is no longer a threat, though if the bear is hungry, it will not hesitate to feed.