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WOUNDING

RUNE 7

MAGICAL

NECROMANCY

Identify Identify Magic (Arcana, Nature, Occultism or Religion) DC 23;

Price 340 gp

Usage etched onto a piercing or slashing melee weapon

Weapons with wounding runes are said to thirst for blood. When you hit a creature with a wounding weapon, you deal an extra 1d6 persistent bleed damage.

You can find the following items with wounding rune:

wounding Items
Item with the runeLevelBulkPriceMagic RunesMagic Activation Effect
Flaying knifeTS 8 1 480 gp +1 striking wounding dagger -
Vampire-fang morningstarTV 8 1 500 gp +1 striking wounding morningstar The vampire-fang morningstar absorbs blood from the target, healing the wielder for 10 Hit Points.
Crimson brandLOCG 9 1 700 gp +1 striking wounding bastard sword -
Reaper’s crescentTV 9 L 575 gp - -
Sanguine klarTV 9 1 650 gp +2 greater striking wounding klar The sanguine klar regains a number of Hit Points equal to the bleed damage, up to an amount equal to its Hardness.
Vampiric scytheLOTGB 13 2 3,000 gp +2 greater striking wounding scythe As the scythe leaves your hand, it drinks the triggering creature’s blood.
Greater sanguine klarTV 14 1 3,700 gp +2 greater striking wounding klar The sanguine klar regains a number of Hit Points equal to the bleed damage, up to an amount equal to its Hardness.
Life’s last breathEC-05 18 2 23,500 gp +3 greater striking unholy wounding rhoka sword You cast a 9th-level paralyze spell on the target.