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NATURAL MEDICINE

NATURE SKILL FEAT 1

GENERAL

SKILL

Prerequisites trained in Nature

You can apply natural cures to heal your allies. You can use Nature instead of Medicine to Treat Wounds. If you’re in the wilderness, you might have easier access to fresh ingredients, allowing you to gain a +2 circumstance bonus to your check to Treat Wounds using Nature, subject to the GM’s determination.

Prerequisite to: Herbalist Dedication (2), Medicinal Slime (9).