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PATHFINDER AGENT DEDICATION

PATHFINDER AGENT FEAT 2

UNCOMMON

ARCHETYPE

DEDICATION

Prerequisites member of the Pathfinder Society; Access You are from Absalom.

Your Pathfinder training has broadened your horizons and made you more flexible at various skills, since you never know when you might need an obscure skill to complete your mission. You become trained in one skill of your choice, or expert in a skill of your choice in which you were trained. You also become trained in Pathfinder Lore, or an expert if you were already trained. When using a skill untrained, your proficiency bonus is equal to your level instead of 0. You gain access to wayfinders (Core Rulebook page 617).

Special You cannot select another dedication feat until you have gained two other feats from the Pathfinder agent archetype.

Prerequisite to: Careful Explorer (4), Dead Reckoning (4), Deft Cooperation (4), Environmental Explorer (4), Observant Explorer (4), Remember Your Training (4), Spiritual Explorer (4), Thorough Reports (4), Watch and Learn (4), Wayfinder Resonance Tinkerer (4), Archaeologist’s Warning (6), Craft Facsimile (6), Discerning Strike (6), Forced Entry (6), Westyr’s Wayfinder Repository (6), Diverse Recognition (8), Recognize Threat (8), Snap Out of It! (8), Wayfinder Resonance Infiltrator (8), Eidetic Memorization (10), Everyone Duck! (10), Educated Assessment (12), Swap Investment (12).