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NO CAUSE FOR ALARM

DIPLOMACY SKILL FEAT 1

AUDITORY

CONCENTRATE

EMOTION

GENERAL

LINGUISTIC

MENTAL

SKILL

Prerequisites trained in Diplomacy

You attempt to reduce panic. Attempt a Diplomacy check, comparing it to the Will DC of creatures in a 10-foot emanation around you who are frightened. Each of them is temporarily immune for 1 hour.

Critical Success Reduce the creature’s frightened value by 2.

Success Reduce the creature’s frightened value by 1.